THAUMATURGYSet the scene. Run the game.

Chapters

A whole scene — environment plus boards — in one tap.

A chapter stores the environment (every layer and dial, not just its name) together with the list of boards loaded for it. The strip at the top of the Session screen shows your chapters in order.

Making one

Set the environment, load the boards, then press + New chapter and name it. Whatever is on screen at that moment is what the chapter remembers.

Loading one

Tap the chapter. The environment switches (crossfading loops if one was already playing), the boards swap, and — with the auto-play tick on — the environment starts playing. If the scene drifts while you play, you can still swap a board or move a dial without leaving the chapter.

Keeping it up to date

When the loaded chapter no longer matches what's on screen, a Save changes button appears next to it. Press it to store the current setup into that chapter.

The ⋯ menu

ItemWhat it does
Auto-play environmentTick: loading the chapter starts the environment. Untick if you want to press PLAY yourself. The chip shows a small ▶ when it's on.
RenameChange the name. Chapters are numbered in order automatically.
DuplicateA copy, placed right after the original and loaded. Change what needs changing, press Save changes.
Replace with current setupSame as Save changes, from the menu.
Move left / rightReorder.
DeleteRemoves the chapter only. Your environments and boards stay.
A way to plan a night: one chapter per location or scene, in the order you expect to hit them. Duplicate the previous one when the next scene is "the same place, but now it's raining".

Next: Accounts & sync →