Chapters
A whole scene — environment plus boards — in one tap.
A chapter stores the environment (every layer and dial, not just its name) together with the list of boards loaded for it. The strip at the top of the Session screen shows your chapters in order.
Making one
Set the environment, load the boards, then press + New chapter and name it. Whatever is on screen at that moment is what the chapter remembers.
Loading one
Tap the chapter. The environment switches (crossfading loops if one was already playing), the boards swap, and — with the auto-play tick on — the environment starts playing. If the scene drifts while you play, you can still swap a board or move a dial without leaving the chapter.
Keeping it up to date
When the loaded chapter no longer matches what's on screen, a Save changes button appears next to it. Press it to store the current setup into that chapter.
The ⋯ menu
| Item | What it does |
|---|---|
| Auto-play environment | Tick: loading the chapter starts the environment. Untick if you want to press PLAY yourself. The chip shows a small ▶ when it's on. |
| Rename | Change the name. Chapters are numbered in order automatically. |
| Duplicate | A copy, placed right after the original and loaded. Change what needs changing, press Save changes. |
| Replace with current setup | Same as Save changes, from the menu. |
| Move left / right | Reorder. |
| Delete | Removes the chapter only. Your environments and boards stay. |
Next: Accounts & sync →
